5/29/2009

Call for Beta Testers

Filed under: — Andarian @ 2:32 pm on

The long-awaited (certainly by me, anyway :)) version 3.2 update to Sanctum of the Archmage 1 and 2 is just about ready! I’ve finally finished building it, and I’m just about to start what hope will be my final playtest before making the module available for beta testing. It should be ready by next weekend if everything goes well.

I’ve ended up adding a lot of new features in v3.2, most notably Romantic Animations and Ridable Pegasi in Sanctum 2 (thanks to NinjaWeaselMan and Hardpoints, respectively). The ridable pegasus system in particular was an enormous bit of work, and required probably the most elaborate NWN scripting system that I’ve ever had to develop. Most of the rest of the improvements are smaller and more isolated, and came from going through my "dissatisfaction list." These were a lot of little things that I never really liked or thought worked quite right, and someday wanted to figure out a way to "fix up." Often these were things in the base game or in the CEP that I needed to work around, such as the (I thought) awful crafting system, or the custom CEP items that you couldn’t cast Magic Weapon or Flame Blade on because of the very inflexible way that the scripts were written. I’ve paintstakingly fixed as much of that as I could manage, and re-vamped the crafting system for exotic weapons and materials in a way that I think players are likely to enjoy.

The beta test will be closed and I’d like to keep it fairly small, so if you’d be interested in participating, please let me know. :)

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5/10/2009

AME NWN1 Finalists Preview on NWN Podcast

Filed under: — Andarian @ 7:01 am on

I just wanted to give everyone a quick heads-up that Tybae and I will be participating in a "streaming preview show" on the NWN Podcast to announce this year’s finalists for the AME’s NWN1 Golden Dragon Awards for 2008. For details on how to join us in IRC, and to listen live to the show stream, see our announcement here.

Also, just an update on the Sanctum 1-2 v3.2 work: I’ve finished my playthrough, and I’m in the process of making some fixes. Once those are done, and I’ve done another playthrough to make sure everything’s working right, I should be ready to set up a beta test. So stay tuned!

Also, check out my submission to the Vault’s NWN1 Screenshot contest:

Mount Cassandra Peak by Andarian

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